While the mod contains a very simple yet fully playable example map (a reworked version of q3dm7), the first real map was released in October 2011 by deqer called Carmack Fortress, in which you had to fight various combat robots designed by the evil Doctor Carmack. Coding, models, textures/skins and even sound effects were donated to the project by various people. The LEM community over at Quake3World quickly picked up on the mod and helped out in many ways. A beta version was released early September 2011 with the 1.0 release following three weeks later.
Early versions of EntityPlus allowed level designers to create fully functional single player experiences. Initially as a simple set of additional in-game entities level designers could use to create more interesting setups in their levels, but it quickly evolved into a more single player oriented mod. In March 2011, the idea for EntityPlus was born.